Archive for August, 2009

Professional metrics and analysis for every website

Thursday, August 6th, 2009

Google Analytics dashboard

Google Analytics dashboard

One thing that is really inspiring to me is the number and quality of tools that are available to the average creator of content and designs. The majority of these tools can be gotten for free, or an extremely low price.

A vital thing for anyone producing a product is the ability to track its use and how people are interacting with it. When the average person put up a website a few years ago, their only hope for knowing how many people were coming to their site were those old hit-counters. Well, metrics have come leaps and bounds since then. As an example, take a look at Google Analytics. With just a small piece of code put on each webpage, Google gives you a window into who is coming to a site, where they are coming from, how long they’re spending on your pages, and what paths they’re taking through your content. This kind of information once took a team of IT and marketing people running scripts on log files and generating reports by hand for management. Today it is all free, and I think that is pretty amazing.

There are many great resources for people who want to interpret and utilize the information coming from Google Analytics. One that I walked through this week was “How to track social media traffic with Google.” It helps you to set up custom segments and view your traffic based on the source (such as, you can see how users who found your site through twitter.com tend to navigate your pages).

In the future I’m hoping to take a look at some of the other options that are out there, including Web Trends and Microsoft’s new Developer Tools.

Social games have a big future and a low barrier to entry

Monday, August 3rd, 2009

Today’s inspiration comes from a news article on SFGate.com detailing the huge potential of social video games. They report some motivating figures, such as the fact that some of the top games, leveraging the Facebook platform, have nearly six million users a day.

With regards to monetization, Zynga apaprently became profitable only two months after their launch in 2007. They go on to quote the surprising prediction of $100 million in profits for Zynga this year. Zynga are the front-runners in social games, including such popular titles as Texas Hold’Em and Mafia Wars.

Overall, this seems to be a good area to be getting into right now. The article’s comment that most games are released with a small percentage of their functionality rings true, as the staticnothing Facebook game soon-to-be-released will have a similar incremental roll-out.